Publications by Steinicke with HCI @ UHH
Publications in 2018
Proceedings of the ACM International Conference on Interactive Surfaces and Spaces (ISS), page 279--289 - 2018
Proceedings of IEEE Virtual Reality (VR) (Poster Presentation) - 2018
Proceedings of IEEE Virtual Reality (VR), page 305-312 - 2018
In the Blink of an Eye – Leveraging Blink-Induced Suppression for Imperceptible Position and Orientation Redirection in Virtual Reality

ACM Transactions on Graphics (TOG), Volume 37.4, page 66 - 2018
Proceedings of the GI Workshop on Virtual and Augmented Reality (GI VR/AR) - 2018
A Review, ACM Computers in Entertainment, 2018 - 2018
Proceedings of IEEE Virtual Reality (VR) (Demo) - 2018
Springer Encyclopedia of Computer Graphics and Games, page 1 -- 11 - 2018
Shadow-Avatars: A Visualization Method to Avoid Collisions of Physically Co-Located Users in Room-Scale VR

Proceedings of IEEE Workshop on Everyday Virtual Reality (WEVR) - 2018
Virtual Fixtures in VR - Perceptual Overlays for Assisted Teleoperation, Teleprogramming and Learning

ICAT-EGVE 2018 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, page 195--201 - nov 2018
Publications in 2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (ICAT-EGVE) (Poster), page 33--34 - 2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (ICAT-EGVE) (Poster), page 5--6 - 2017
Proceedings of IEEE Virtual Reality (VR) (Demo), page 449--450 - 2017
Proceedings of International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN) - 2017
IEEE Transactions on Visualization and Computer Graphics (TVCG), Special Issue on IEEE Virtual Reality (VR), page 1389--1398 - 2017
Proceedings of IEEE Virtual Reality (VR) (Poster Presentation), page 217--218 - 2017
Proceedings of GI VR/AR, 2017, page 125--136 - 11 2017
Entwicklung und Evaluation einer ergotherapeutischen Virtual Reality Software für Menschen mit Defiziten in der Kognition

Proceedings of the GI Workshop on Virtual and Augmented Reality (GI VR/AR), page 55--66 - 11 2017
Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces, page 324--329 - 2017
Proceedings of GI VR/AR, 2017 - 2017