EXGAVINE - Exergames as Novel Form of Therapy in Virtual Reality for the Treatment of Neurological Diseases

Sebastian Rings, Frank Steinicke, Bastian Dewitz, Fabian Büntig, Chris Geiger
Proceedings of the IEEE VR Workshop on Applied VR for Enhanced Healthcare (AVEH) - 2019
Download the publication : EXGAVINE___VR_AR_Exergames_for_the_Treatment_of_Neurological_Diseases%20AVEH.pdf [4.3Mo]  
In this paper we introduce the project EXGAVINE, which is an interdisciplinary collaborative project with the goal to develop and evaluate Exergames in virtual environments (VEs) for the treatment of neurological diseases such as Dementia or Parkinson. The project addresses problems and limitations of existing approaches and focuses on innovative and novel concepts of virtual reality (VR) therapy. The idea is to provide VR-based games which require motor, mental and cognitive efforts following the dual-task-paradigm through complex motor-cognitive tasks.

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BibTex references

@InProceedings\{RSDBG19,
  author       = "Rings, Sebastian and Steinicke, Frank and Dewitz, Bastian and Büntig, Fabian and Geiger, Chris",
  title        = "EXGAVINE - Exergames as Novel Form of Therapy in Virtual Reality for the Treatment of Neurological Diseases",
  booktitle    = "Proceedings of the IEEE VR Workshop on Applied VR for Enhanced Healthcare (AVEH)",
  year         = "2019",
  url          = "http://basilic.informatik.uni-hamburg.de/Publications/2019/RSDBG19"
}

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» Sebastian Rings
» Frank Steinicke
» Bastian Dewitz
» Chris Geiger