15 Years of Research on Redirected Walking in Immersive Virtual Environments
IEEE Computer Graphics and Applications, Volume 38, Number 2, page 44 - 56 - 2018
Virtual reality users wearing head-mounted displays
can experience the illusion of walking in any direction for infinite
distance while, in reality, they are walking a curvilinear path in physical
space. This is accomplished by introducing unnoticeable
rotations to the virtual environment-a technique called redirected
walking. This paper gives an overview of the research that has
been performed since redirected walking was first practically
demonstrated 15 years ago.
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BibTex references
@Article{NPBHSWSR18, author = "Nilsson, Niels Christian and Peck, Tabitha and Bruder, Gerd and Hodgson, Eric and Serafin, Stefania and Whitton, Mary and Steinicke, Frank and Rosenberg, Evan Suma", title = "15 Years of Research on Redirected Walking in Immersive Virtual Environments", journal = "IEEE Computer Graphics and Applications", number = "2", volume = "38", pages = "44 - 56", year = "2018", url = "http://basilic.informatik.uni-hamburg.de/Publications/2018/NPBHSWSR18" }