Application of Redirected Walking in Room-Scale VR
Redirected walking (RDW) promises to allow near-natural walking
in an infinitely large virtual environment (VE) by subtle manipu-
lations of the virtual camera. Previous experiments showed that a
physical radius of at least 22 meters is required for undetectable
RDW. However, we found that it is possible to decrease this radius
and to apply RDW to room-scale VR, i. e., up to approximately
5m × 5m. This is done by using curved paths in the VE instead of
straight paths, and by coupling them together in a way that enables
continuous walking. Furthermore, the corresponding paths in the
real world are laid out in a way that fits perfectly into room-scale VR.
In this research demo, users can experience RDW in a room-scale
head-mounted display VR setup and explore a VE of approximately
25m × 25m.
Images and movies
BibTex references
@InProceedings{LLBS17a, author = "Langbehn, Eike and Lubos, Paul and Bruder, Gerd and Steinicke, Frank", title = "Application of Redirected Walking in Room-Scale VR", booktitle = "Proceedings of IEEE Virtual Reality (VR) (Demo)", pages = "449--450", year = "2017", url = "http://basilic.informatik.uni-hamburg.de/Publications/2017/LLBS17a" }